/**
 * 2711 Editor · 全站设计令牌（单一来源）
 * Dark VN menu theme · workbench primary
 * Light parchment tokens scoped to #game
 */
:root {
  /* ── Dark VN Menu · Core ── */
  --vn-gold: #D6B06A;
  --vn-ivory: #F4EFE6;
  --vn-text: #ECE7DD;
  --vn-text-muted: rgba(255, 255, 255, 0.65);
  --vn-glass: rgba(255, 255, 255, 0.08);
  --vn-glass-strong: rgba(255, 255, 255, 0.12);
  --vn-border: rgba(255, 255, 255, 0.12);
  --vn-border-gold: rgba(214, 176, 106, 0.38);
  --vn-overlay: rgba(10, 14, 20, 0.35);
  --vn-bg-deep: #0a0e14;
  --vn-bg-mid: #121820;
  --vn-glow-gold: rgba(214, 176, 106, 0.22);
  --vn-glow-warm: rgba(244, 239, 230, 0.06);

  /* World accent tints (dark-friendly) */
  --world-fantasy: #9b7ad4;
  --world-urban: #d89aa5;
  --world-mystery: #8fa4c8;
  --world-campus: #9bc49d;

  --world-fantasy-soft: rgba(155, 122, 212, 0.35);
  --world-urban-soft: rgba(216, 154, 165, 0.35);
  --world-mystery-soft: rgba(143, 164, 200, 0.35);
  --world-campus-soft: rgba(155, 196, 157, 0.35);

  /* ── Primary aliases (workbench) ── */
  --gold: var(--vn-gold);
  --gold-soft: #e8d4b0;
  --gold-deep: #b8955a;
  --ivory: var(--vn-ivory);

  --paper: var(--vn-bg-deep);
  --paper-soft: var(--vn-bg-mid);
  --ink: var(--vn-text);
  --ink-soft: var(--vn-ivory);
  --ink-muted: var(--vn-text-muted);

  /* Legacy aliases */
  --cream: var(--vn-bg-deep);
  --cream-warm: var(--vn-bg-mid);
  --surface: var(--vn-glass);
  --surface-card: var(--vn-glass-strong);
  --surface-2: rgba(255, 255, 255, 0.05);
  --forest: var(--vn-text);
  --text: var(--vn-text);
  --text-soft: var(--vn-ivory);
  --muted: var(--vn-text-muted);
  --vn-panel: var(--vn-glass);
  --vn-ink: var(--vn-text);
  --vn-ink-soft: var(--vn-ivory);
  --bg: var(--vn-bg-deep);
  --on-accent: #1a1510;
  --danger: #e08a8a;

  --sky: #8fa4c8;
  --sky-soft: rgba(143, 164, 200, 0.35);
  --sky-deep: #6b84a8;
  --sakura: var(--world-urban);
  --sakura-soft: var(--world-urban-soft);
  --lavender: #b8aac8;
  --meadow: var(--world-campus);
  --meadow-soft: var(--world-campus-soft);
  --meadow-light: rgba(155, 196, 157, 0.45);
  --wheat: var(--gold-soft);
  --accent: var(--vn-gold);
  --accent-pink: var(--world-urban);
  --accent-green: var(--world-campus);
  --accent-dim: rgba(214, 176, 106, 0.16);

  --border-soft: var(--vn-border);
  --border: var(--vn-border-gold);
  --shadow-soft: 0 8px 32px rgba(0, 0, 0, 0.28);
  --shadow-card: 0 4px 24px rgba(0, 0, 0, 0.22);
  --shadow-glow: 0 0 40px var(--vn-glow-gold);

  /* Dark atmospheric gradients */
  --gradient-hero: linear-gradient(
    168deg,
    rgba(10, 14, 20, 0.92) 0%,
    rgba(18, 24, 32, 0.88) 42%,
    rgba(10, 14, 20, 0.95) 100%
  );
  --gradient-btn: linear-gradient(
    135deg,
    #b8955a 0%,
    var(--vn-gold) 48%,
    #e8d4b0 100%
  );
  --gradient-game-stage: linear-gradient(
    180deg,
    #1a2030 0%,
    #0a0e14 42%,
    #121820 100%
  );
  --gradient-sunset: linear-gradient(
    180deg,
    rgba(214, 176, 106, 0.08) 0%,
    rgba(155, 122, 212, 0.06) 38%,
    rgba(10, 14, 20, 0.85) 72%
  );
  --gradient-glass: linear-gradient(
    145deg,
    rgba(255, 255, 255, 0.1) 0%,
    rgba(255, 255, 255, 0.04) 100%
  );

  /* Light theme preserved for game layer override */
  --light-paper: #F5F1EA;
  --light-paper-soft: rgba(245, 241, 234, 0.94);
  --light-ink: #2D3240;
  --light-ink-soft: #4a5060;
  --light-ink-muted: rgba(45, 50, 64, 0.68);
  --light-surface: rgba(250, 246, 237, 0.72);
  --light-border: rgba(45, 50, 64, 0.12);
  --light-on-accent: #2D3240;
  --light-gradient-game: linear-gradient(
    180deg,
    #e4eaf2 0%,
    #F5F1EA 42%,
    #ebe6dc 100%
  );

  /* Typography */
  --font-body: "Noto Sans SC", "PingFang SC", "Microsoft YaHei", sans-serif;
  --font-display-cn: "Noto Serif SC", var(--font-body);
  --font-display-en: "Outfit", var(--font-body);
  --font-mono: ui-monospace, "Cascadia Code", "SF Mono", Consolas, monospace;

  --text-xs: clamp(0.6875rem, 1.4vw, 0.75rem);
  --text-sm: clamp(0.8125rem, 1.8vw, 0.875rem);
  --text-base: clamp(1rem, 2.2vw, 1.0625rem);
  --text-md: clamp(1.0625rem, 2.4vw, 1.125rem);
  --text-lg: clamp(1.125rem, 2.8vw, 1.25rem);
  --text-xl: clamp(1.375rem, 3.8vw, 1.625rem);
  --text-2xl: clamp(1.625rem, 4.8vw, 2.125rem);
  --text-hero: clamp(2.75rem, 11vw, 4.25rem);

  --leading-tight: 1.3;
  --leading-snug: 1.5;
  --leading-normal: 1.65;
  --leading-relaxed: 1.75;
  --leading-dialogue: 1.82;

  --tracking-tight: -0.01em;
  --tracking-body: 0.02em;
  --tracking-ui: 0.04em;
  --tracking-wide: 0.08em;
  --tracking-brand: 0.04em;
  --tracking-en: 0.12em;
  --tracking-brand-en: 0.28em;

  /* Brand lockup · navbar wordmark */
  --font-brand-num: "Jost", "Cormorant Garamond", "Noto Serif SC", sans-serif;
  --font-brand-cn: "Noto Serif SC", "ZCOOL XiaoWei", var(--font-display-cn);
  --font-brand-en: "Cinzel", "Cormorant Garamond", var(--font-display-en);
  --brand-title-shine: linear-gradient(
    118deg,
    #e8c878 0%,
    #f4efe6 28%,
    #e4eaf4 52%,
    #faf7f2 72%,
    #c8dce8 100%
  );
  --brand-title-glow: rgba(143, 196, 220, 0.42);
  --brand-panel-bg: linear-gradient(
    168deg,
    rgba(22, 26, 34, 0.97) 0%,
    rgba(10, 14, 20, 0.98) 52%,
    rgba(16, 20, 28, 0.97) 100%
  );
  --brand-panel-border: rgba(143, 164, 200, 0.16);
  --brand-panel-glow: rgba(143, 164, 200, 0.12);
  --brand-num-shine: linear-gradient(
    155deg,
    #faf7f2 0%,
    #e8edf5 38%,
    #f4efe6 72%,
    #c8d4e8 100%
  );
  --brand-label-color: rgba(244, 239, 230, 0.96);
  --brand-subline-color: rgba(168, 178, 196, 0.62);
  --brand-rule-color: rgba(143, 164, 200, 0.38);

  /* Manuscript paper (open book) */
  --manuscript-paper: #f7f0e4;
  --manuscript-paper-warm: #f0e6d4;
  --manuscript-paper-edge: #e8dcc8;
  --manuscript-ink: #3d2f24;
  --manuscript-ink-muted: rgba(61, 47, 36, 0.62);
  --manuscript-ink-faint: rgba(61, 47, 36, 0.38);

  /* Layout · View A workbench */
  --nav-h: 64px;
  --drawer-w: clamp(220px, 18vw, 280px);
  --manuscript-min: 120px;
  --content-max: 880px;
  --section-pad: clamp(64px, 10vw, 120px);
  --space-1: 4px;
  --space-2: 8px;
  --space-3: 12px;
  --space-4: 16px;
  --space-5: 20px;
  --space-6: 24px;
  --space-8: 32px;
  --space-10: 40px;
  --space-12: 48px;

  /* Radius */
  --radius-xs: 8px;
  --radius-sm: 12px;
  --radius-md: 16px;
  --radius-lg: 18px;
  --radius-xl: 20px;
  --radius-2xl: 24px;
  --radius-pill: 999px;
  --radius: var(--radius-lg);

  /* Blur */
  --blur-glass: 20px;
  --blur-heavy: 32px;

  /* Motion */
  --ease-out: cubic-bezier(0.22, 1, 0.36, 1);
  --ease-in-out: cubic-bezier(0.45, 0, 0.55, 1);
  --transition-fast: 0.2s var(--ease-out);
  --transition-base: 0.25s var(--ease-out);
  --transition-slow: 0.35s var(--ease-out);
}

/* Game layer restores light parchment tokens */
.game,
#game {
  --paper: var(--light-paper);
  --paper-soft: var(--light-paper-soft);
  --ink: var(--light-ink);
  --ink-soft: var(--light-ink-soft);
  --ink-muted: var(--light-ink-muted);
  --forest: var(--light-ink);
  --text: var(--light-ink);
  --text-soft: var(--light-ink-soft);
  --muted: var(--light-ink-muted);
  --surface: var(--light-surface);
  --on-accent: var(--light-on-accent);
  --border-soft: var(--light-border);
  --gradient-game-stage: var(--light-gradient-game);
}
